nick-funk
Senior Software Engineer @ Coral Project. Hobbyist rendering and game developer.
Vox Media Inc.Calgary, Alberta, Canada
nick-funk's Stars
mrdoob/three.js
JavaScript 3D Library.
ventoy/Ventoy
A new bootable USB solution.
kahun/awesome-sysadmin
A curated list of amazingly awesome open source sysadmin resources inspired by Awesome PHP.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
martinvonz/jj
A Git-compatible VCS that is both simple and powerful
s-macke/VoxelSpace
Terrain rendering algorithm in less than 20 lines of code
jamesmh/coravel
Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
MiSTer-devel/Main_MiSTer
Main MiSTer binary and Wiki
orioledb/orioledb
OrioleDB – building a modern cloud-native storage engine (... and solving some PostgreSQL wicked problems) 🇺🇦
coralproject/talk
A better commenting experience from Vox Media
rswinkle/PortableGL
An implementation of OpenGL 3.x-ish in clean C
dandrino/terrain-erosion-3-ways
Three Ways of Generating Terrain with Erosion Features
laena-gif/PBR-renderer
physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches
nick-funk/radium
Radium is a helper library to make GPU computation easier in C#
michalnicp/mole
michalnicp/rust-bomberman
nick-funk/torre
A GIS content management system for humans