Pinned Repositories
ARK
ARK is a lightweight, agility, scalable, distributed plugin framework and server written by C++,make it easier and faster to create your own game server, which with Unity3d client. Plan to support UE4, Cocos2dx client.
breeze
一个C++的轻量级的分布式服务器引擎, 架构**为一切皆service.
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
create-yew-app
Set up a modern Yew web app by running one command.
DataScience
workshop for data science
evpp
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
free-programming-books
:books: Freely available programming books
gce
The Game Communication Environment (GCE) is an actor model framework for online game development.
glog
C++ implementation of the Google logging module
libzmq
ZeroMQ core engine in C++, implements ZMTP/3.1
nickeylau's Repositories
nickeylau/concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
nickeylau/ARK
ARK is a lightweight, agility, scalable, distributed plugin framework and server written by C++,make it easier and faster to create your own game server, which with Unity3d client. Plan to support UE4, Cocos2dx client.
nickeylau/breeze
一个C++的轻量级的分布式服务器引擎, 架构**为一切皆service.
nickeylau/create-yew-app
Set up a modern Yew web app by running one command.
nickeylau/DataScience
workshop for data science
nickeylau/evpp
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
nickeylau/free-programming-books
:books: Freely available programming books
nickeylau/gce
The Game Communication Environment (GCE) is an actor model framework for online game development.
nickeylau/glog
C++ implementation of the Google logging module
nickeylau/libzmq
ZeroMQ core engine in C++, implements ZMTP/3.1
nickeylau/nickeylau.org
nickeylau/NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
nickeylau/Trinity
基于Unity的纯C#(客户端+服务端+热更新)游戏开发整合方案
nickeylau/ZeroMQ
:rocket: Client/Server & Pub/Sub Examples with ZeroMQ & Boost