/ld48-42

Ludum Dare 48-- Running out of space

Primary LanguageJavaScript

ld48-42

This is a game created for Ludum Dare Compo 42, a 48 hour solo game making competition (there is also a Jam which is 72 hours and teams are allowed). For more information, visit their website here. Each Ludum Dare has a theme, the theme for Ludum Dare 42 was "Running out of space"

You can play the game exactly as it was after 48 hours-- bugs and all-- here. The final competition source state has also been preserved in the branch ld42-final.

I intend to go forward with a few bug fixes and some minor balance tweaks to create a more realized experience. No changes which I believe would not be in the spirit of the original game are planned (for instance new enemies or complications like power-ups). I will of course leave the 48 hour version unchanged.

Differences between versions

Changes between competition version and current version

  • Bugfix
    • Hi Scores correctly saved
    • Fixed bug where shooter enemies would no longer fire
  • Balance
    • Bonus from collecting soul debris from fallen enemies now scales inversely with arena size. This allows the player to come back after taking hits
  • Content
    • 'Game Over' sound effect
    • 'Player hit' sound effect

The above list is not guaranteed to be complete, feel free to check through commits for a more complete understanding of changes

Forthcoming planned changes

Not a complete list, not guaranteed to be completed in any timeframe

  • Content
    • Background audio
  • UI
    • Mute functionality

Development

Running npm run start:dev starts an instance of the webpack-dev-server which allows you to run and work on the game quite easily.

Thanks