/easymoba

moba game template for unity.

Primary LanguageC#MIT LicenseMIT

easymoba

Welcome to EasyMOBA version 0.1f (16 February 2017) Unity Version: Unity2017.3

EasyMOBA is a ready Unity template that you can build your MOBA with using it. Both client & server reads the data from the folders. You can add heroes, creatures, new hero levels, new maps, new game modes just editing that folders. For more information, check the Documentation/Adding Content.html

Seperated client & server. Server does the mechanics, the game client simulates. All game sessions (even on single-player) run on the server side. All the game sessions (no exe instancing) are handled on the server with a custom light-weighted collision detection system & pathfinding. After Unity announced UNet will be deprecated with Unity 2018.4, it's no point to keep this project private.

With the coding skills you can create everything with EasyMOBA. For example; You can create Third Person Multiplayer Action Game in hours by just editing CameraScript.cs & AgentInput.cs You can even make Co-op mods, Singleplayer mods with EasyMOBA but all the game mechanics is holded by the server side, so even on a singleplayer game made with EasyMOBA will require an internet connection.

Playable demos (Client & Server) https://drive.google.com/drive/folders/1nBRQvLlJ42_PmdJKXCltRcsNO3RpGaAA

EasyMOBA Requires at least Unity2017.3 https://www.youtube.com/watch?v=oM9uE_8BT9Q https://www.youtube.com/watch?v=cVws7XwNPno https://www.youtube.com/watch?v=ZkPfjwsu6dY https://www.youtube.com/watch?v=2vhZQt4IX-c https://www.youtube.com/watch?v=xtMKkCyThu8