/yoku

collection of wrapper classes to provide game engine functionalities to SFML

Primary LanguageC++

yoku

collection of wrapper classes to provide game engine functionalities to SFML.

Target

the idea of this small lib is to provide something similar to what Phaser3 does with WebGl, a small 2D game engine with Scene and basic game functionalities.

This is a learning exercise, suggestions/ideas are welcome.

Examples

Pong

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Cellular Automata Simulation

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