/delta-gothic-builds

Repository holding incremental builds and notes on Delta Gothic

Delta Gothic Builds

Build 0.07.1:

  • Added mesh for mining ship

Build 0.07.0:

  • Multiple bug fixes around camera positions
  • Divides turret batteries into individual firing positions
  • Reskins radier
  • Adds particle effects to shells and impacts
  • Adds multiselect to the GM screen

Build 0.06.0: Flight Command Upgrade

NEW STATION Flight Command

  • Capital ships can start a scenario with a group of docked fighters
  • Flight Command station can assign fighters to launch tubes and launch them
  • Fighters get a dynamically updated background view while docked

Release notes:

  • Rescale all elements as a 1:1 scale
  • Updates multiple systems to take account of 1:1 scale
  • Updates sensor screen contacts to switch colour depending on faction
  • Updates sensor screen contacts to correctly scale with sensor zoom
  • Adds a first person turret view to captial ship turret stations

Build 0.05.x: Starfighter Upgrades

Release notes:

  • Adds a first person view for starfighter combat and multiple 3d model upgrades.

Build 0.04.1

Release notes:

  • Fixed multiple network issues.

Build 0.04

Release notes:

  • Added a GamesMaster screen with controls to create ships and issue simple orders
  • Added a Captain screen that shows a 3D view of the battlemap
  • All contacts now have a text label on them
  • Helm screen gets dedicated throttle level buttons
  • Simple Attack Run AI implemented
  • Ships can now have shields which can be raised and lowered at the weapons station Bug fixes:
  • Auspex contacts are more consistently displayed

Build 0.03

Release notes:

  • Scanner station now gets information about the range, bearing and speed of the selected ship
  • Helm station gets information about the heading and speed of the ship
  • Helm controls are much slower to respond
  • Weapon batteries are now turreted broadsides and can be fired individually
  • Up to 12 players can connect to a server

Build 0.02

Release notes:

  • Added Auspex station with longer range view
  • At longer ranges, contacts appear as blips before resolving to icons
  • Updates macrocannons to fire three shots and require reloading
  • Updates ships to have two broadside macrocannon batteries instead of single forward-facing cannon.

Build 0.01

Release notes:

  • First released alpha build
  • Allows creation of locally hosted server
  • Allows connection to remote server via direct IP address
  • Single scenario with two playable ships
  • Ship selection and role selection UI
  • Helm role allows control of throttle and rudder
  • Weapons role allows firing cannon