Pinned Repositories
Playground
This is where a bunch of test projects and other small things go. Currently has an F# implemention of flood fill, some netduino code, a never null dynamic proxy, id3 decision tree, shotest path code, an f# template engine, a haskell trie implementation, a simple Futures class, a sudoku solver, conways game of life, and others
SimpleAI
Coroutine-based utility AI for Unity3d
nikovu's Repositories
nikovu/Playground
This is where a bunch of test projects and other small things go. Currently has an F# implemention of flood fill, some netduino code, a never null dynamic proxy, id3 decision tree, shotest path code, an f# template engine, a haskell trie implementation, a simple Futures class, a sudoku solver, conways game of life, and others
nikovu/SimpleAI
Coroutine-based utility AI for Unity3d