Modern and fast build tool for making games with Phaser 3 and modern JavaScript
You'll need Node.js and npm installed.
It is highly recommended to use Node Version Manager (nvm) to install Node.js and npm.
For Windows users there is Node Version Manager for Windows.
Install Node.js and npm
with nvm
:
nvm install node
nvm use node
Replace 'node' with 'latest' for nvm-windows
.
Clone this repository to your local machine:
git clone https://github.com/ourcade/phaser3-snowpack-template.git
This will create a folder named phaser3-snowpack-template
. You can specify a different folder name like this:
git clone https://github.com/ourcade/phaser3-snowpack-template.git my-folder-name
Go into your new project folder and install dependencies:
cd phaser3-snowpack-template # or 'my-folder-name'
npm install
Start development server:
npm run start
To create a production build:
npm run build
Production files will be placed in the build
folder. Then upload those files to a web server. 🎉
.
├── build
├── node_modules
├── public
│ ├── index.html
├── src
│ ├── scenes
│ │ ├── HelloWorldScene.js
│ ├── main.js
├── package.json
The contents of this template is the basic Phaser3 getting started example.
This template assumes you will want to organize your code into multiple files and use modern JavaScript.
JavaScript files are intended for the src
folder. main.js
is the entry point referenced by index.html
.
Other than that there is no opinion on how you should structure your project. There is a scenes
folder in src
where the HelloWorldScene.js
lives but you can do whatever you want.
Any static assets like images or audio files should be placed in the public
folder. It'll then be served at http://localhost:8000/images/my-image.png
Example public
structure:
public
├── images
│ ├── my-image.png
├── music
│ ├── ...
├── sfx
│ ├── ...
They can then be loaded by Phaser with this.image.load('my-image', 'images/my-image.png')
.
This template uses a basic eslint
set up for code linting to help you find and fix common problems in your JavaScript code.
It does not aim to be opinionated.
See here for rules to turn on or off.
You can change the dev server's port number by modifying the snowpack.config.json
file under devOptions.port
.