Implementing Confetti Coming out of an object In Unity

Introduction

A Particle system is a component of Unity which is used to add some extra effects in your game like fire, flowing water, smoke etc. which is not possible through the normal game object having meshes and textures. A particle system generally emits particles in random positions within a predefined space. If you need step by step explanation of the topic, you can check our article here: Implementing Confetti Coming out of an object In Unity

Prerequisites:

  1. Unity 5 or higher.
  2. In this tutorial, we will use Unity 5.6.3.

####This tutorial covers following topics:

  1. How to add a new Particle System?
  2. Manipulating Particle System

Now Run your project and check the output. The below given emulator output I got

N|Solid

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License

Copyright (c) 2017 Nimblechapps