nishadtardalkar/UnityGenericIKSystem
An easy to understand, open source implementation of Inverse Kinematics for Unity 3D
C#MIT
Issues
- 1
script prevents build
#6 opened by FishPyramid - 0
A sample project?
#7 opened by xahon - 0
- 0
System not updating when pole target is moved.
#4 opened by NerdIt - 0
Limit rotation to one axis
#3 opened by ZiadJ - 2
Bones don't work
#2 opened by Hilldamn - 2