The HTML and JavaScript code in the assessment represents a simple soccer (football) game implemented in a web browser using the HTML5 canvas element and vanilla JavaScript. Let's break down the code and understand how the game functions:
- The HTML file starts with the DOCTYPE declaration and contains a basic structure with a head and body section.
- The tags provide information about the document, such as character encoding, viewport settings, and a description.
- The title of the game is set using the <title> tag.
- The game's stylesheet is linked using the tag.
- Inside the section, there is a element where the game graphics will be drawn.
- A "PLAY" button is created using a container with a nested element, which also includes an SVG arrow icon.
- The JavaScript code begins by selecting elements from the DOM, including the play button and the canvas.
- Various constants and variables are defined to control the game mechanics, such as player dimensions, ball properties, goal properties, mini-player properties, score, lives, and more.
- Event listeners are set up to handle keyboard, mouse, and touch interactions for controlling the player's movement.
- The main game loop function, draw(), is defined. This function is repeatedly called using the requestAnimationFrame() method to update and draw the game elements on the canvas.
- Within the draw() function:
- The canvas is cleared.
- Game elements are drawn on the canvas, including the mini-players, goal, ball, player character, score, and lives.
- Collision detection functions check for collisions between the ball and mini-players, as well as between the ball and the goal.
- Logic is implemented for ball movement, collision with walls, collision with the player character, and handling lives and score.
- Keyboard input (left and right arrow keys) controls the movement of the player character.
- The ball's position is updated based on its velocity.
- Image assets for the ball, goal, and mini-players are loaded and drawn on the canvas.
- The draw() function is triggered when the "PLAY" button is clicked.
- The game involves controlling a player character at the bottom of the canvas to hit a ball into a goal at the top.
- Mini-players (cones) are placed on the canvas, and the player scores points by hitting the ball into them.
- The game keeps track of the player's score and remaining lives.
- Collisions are detected using bounding box checks between game elements (ball, player character, mini-players, and goal).
- Keyboard, mouse, and touch input are used to control the player character's movement.
- The "PLAY" button allows the player to start the game.
- The player's score and remaining lives are displayed on the canvas during gameplay.
- An alert is shown when a goal is scored, displaying the current score and remaining lives.