niyuang2018's Stars
brentvollebregt/auto-py-to-exe
Converts .py to .exe using a simple graphical interface
fireclawthefox/NodeEditor
A simple generic Node Editor written with python and Panda3D
jchanvfx/NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2
JLuebben/Floppy
Flowchart Python -- A multipurpose Python node editor.
ArthurBrussee/Vapor
Volumetric Fog for Unity
keijiro/TextureUpdateExample
An example showing how to update textures from a native plugin in Unity.
imkira/cukunity
cukunity is an automation/testing framework that simplifies BDD testing of Unity 3D games.
SFTtech/openage
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
gwihlidal/QNodeView
Qt5 suite that supports displaying and editing nodes in a graph-like flow. Similar to Unreal Kismet, Frostbite 3 Schematics or Allegorithmic Substance Designer UIs.
kbladin/Curl_Noise
Implementation of curl noise for particles simulated on GPU with OpenGL
jjcat/JumpCommand
A develop console for Unity let you input command string to execute debug functions. Only one line code to register custom command.
k6project/AssetTool
Command line tool to convert assets (3D models, images, data files) into binary formats for easier loading into C/C++ code.
libgdx/fbx-conv
Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
mattatz/mattatz.github.io
WebGL and Unity sketches.
nobnak/KdTree
K-Nearest Neighbors search for Unity
keijiro/KinoFog
Global fog effect for Unity
Kink3d/SimpleTraffic
A simple traffic simulation using Unity's Nav Mesh Components.