/UnityRandomObjectPlacer

This places objects randomly within a cube.

Primary LanguageC#MIT LicenseMIT

UnityRandomObjectPlacer

This script places prefabs randomly within a cube.

Place in Project/Editor The tool is accessible under the Tools menu. The Object to Clone should be set to your prefab you want to clone. The Target Cube is a cube that has been expanded and moved around to wherever. The Object Count is how many of the object you want - currently, it's set to fit in a range of 1-100, because that fits my use case.