DiGeoMon is an innovative educational application developed as an undergraduate thesis by @noitisoprepus, @kylegermar03, @RaevnSight, and @Lowkeylao. This project aims to gamify the learning experience of primary-level geometry using augmented reality (AR) technology. DiGeoMon integrates AR, image scanning, and gamification elements to create an engaging platform for students to learn and apply geometric concepts interactively.
- Augmented Reality Integration: Utilizes AR to blend primary-level geometry topics like Area, Volume, and various 3D shapes seamlessly into the learning environment.
- Interactive Learning: Provides interactive visual learning experiences that enhance understanding and real-world application of geometry.
- Gamification: Includes quiz components and leaderboards to motivate and engage students through competitive play.
- User-Friendly Interface: Features a hologram UI for displaying DiGeoMon information and quizzes.
- Multi-Platform Access: Designed for Android devices with compatibility to Google’s ARCore service.
To run DiGeoMon, please download the latest RELEASE.
For any issues or feature requests, please open an issue on GitHub. Thank you for your interest in DiGeoMon!
This project is licensed under the MIT License. See the LICENSE file for details.
We would like to thank our advisors, the Department of Education for the curriculum guidelines, DOST-SEI, and the developers of the tools and libraries we utilized, including Unity, Firebase, and Google ARCore.