Fun little game prototype made with Godot game engine. Features: multiplayer, bots, satisfying gunplay. Port-forwarding required to play online.
- Crashes with yet unknown reason
- No game configuration
- Netcode works by sending entire player state, so it's highly cheatable for now
- Better netcode with full server authority and client-side prediction
- Various settings for graphics and gameplay
- More weapons and a descent game mode differentiation
- Movement:
W/A/S/D
- Jump:
Space
- Fire:
Left Mouse Button
High Level Multiplayer API
Godot Multiplayer Tutorial - Interpolation
FPS Tutorial
Finite-State Machines: Theory and Implementation
Uses Gonkee's joystick script for Godot 3
Touchscreen buttons by xelu
Sounds:
Textures: