/Unity-GPU-FFTOcean

A Unity-Based GPU FFT Ocean

Primary LanguageC#Apache License 2.0Apache-2.0

Unity GPU FFTOcean

NOTE: I did this at 2017.4;

Inspired by https://github.com/speps/GX-EncinoWaves

Original paper is :

Christopher J. Horvath. 2015.
Empirical directional wave spectra for computer graphics.
In Proceedings of the 2015 Symposium on Digital Production (DigiPro '15),
Los Angeles, Aug. 8, 2015, pp. 29-39.

And I read these :

Tessendorf J . Simulating Ocean Water[J]. Simulating Nature Realistic & Interactive Techniques Siggraph, 1999.

You can read my blog to see how does project works:

破晓的知乎专栏

Features

  • Project Mesh from screen to world space

License

Apache License, Version 2.0