Pinned Repositories
building-the-game
Source for the series of blog posts "Building the Game" on Tojicode
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
dynamic-page
gpusphsim
Smoothed Particle Hydrodynamics on the GPU
hueCli
Command line interface for philips hue
hueJS
A JavaScript library for Philips hue
hueScenes
manage scenes for philips hue api
hueSimulator
node.js based simulator of a philips hue bridge implementing the API
hueWin
experiments with windows 8 store apps and philips hue.
lightbox2
The original lightbox script, finally on github.
nooblucker's Repositories
nooblucker/hueSimulator
node.js based simulator of a philips hue bridge implementing the API
nooblucker/hueJS
A JavaScript library for Philips hue
nooblucker/hueCli
Command line interface for philips hue
nooblucker/hueScenes
manage scenes for philips hue api
nooblucker/hueWin
experiments with windows 8 store apps and philips hue.
nooblucker/building-the-game
Source for the series of blog posts "Building the Game" on Tojicode
nooblucker/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
nooblucker/dynamic-page
nooblucker/gpusphsim
Smoothed Particle Hydrodynamics on the GPU
nooblucker/lightbox2
The original lightbox script, finally on github.
nooblucker/shiny-octo-palm-tree
Your C++ Training Ground
nooblucker/three.js
JavaScript 3D library.
nooblucker/threeJsTest