/rogueWars

Roguelike themed reimagining of the game Drug Wars (originally on the TI-83 calculator)

Primary LanguageLuaGNU General Public License v3.0GPL-3.0

RogueWars (final name TBD)

Start time: 9:00 a.m. 3/1/2020

End time: 9:00 a.m. 3/8/2020

Introduction

RogueWars is a submission for the 7 Day Roguelike Challenge 2020 (7DRL). It is essentially a fully reskinned version of the classic Drug Wars/Dope Wars game made popular on the TI-83+ calculators.

In RogueWars, you take on the roll of a Roguelike merchant. However, this roguelike merchant has been granted the ability to travel between different roguelike games, in pursuit of buying high and selling low to unsuspecting roguelike adventurers!

The ability to travel between roguelikes comes at a terrible cost (literally), because if you aren't able to purchase the Yendorian Wallet of Immortality within 30 arbitrary units of time then the EVIL_BOSS_MAN will turn you into a useless food merchant, hardly ever useful to even the newest of roguelike players.

Gameplay

You are given a scant offering of goods to start out your journey. Make the most of them, as they will become your starting capital!

Throughout your playthrough, you will be wheeling and dealing in a variety of good, but for simplicity's sake they fall into the the 6 categories below. Their prices will range from the lowest documented price, up to the highest, as well as a rare chance for any given category to be significantly above or below even that!

Item Lowest Normal Price Highest Normal Price
YWI* 200,000 200,000
Artifacts 1500 3000
Wands 500 1400
Armor 100 450
Weapons 30 90
Scrolls 7 25
Potions 1 6

*Yendorian Wallet of Immortality

Prices fluxuate greatly over the natural course of an adventurers lifetime in a roguelike dungeon....even more so with the chance for further chaos as you teleport through time and space to visit them!

Locations available

  1. Golden Krone Hotel
  2. Cogmind
  3. Nethack
  4. Brogue
  5. Dungeon Crawl Stone Soup?
  6. ADOM?

Possible features

  • Interdimensional roguelike stash for excess goods
  • Special theme-appropriate encounters randomly at each location
    • Set encounters available, specific to each location
  • Drinking from your own supply of health potions costs a ton perhaps
  • Negative encounters
    • Gelatinous cube that wants your stuff
    • Goblins, gremlins, etc that do damage
    • Wiz of yendor
    • "Boss" of each stage, maybe triggered if you enter with certain conditions being true
  • You start the game with a cursed bag of holding and it can be uncursed blessed and super blessed