/lilAvatarUtils-original

Utilities for avatar modification.

Primary LanguageC#MIT LicenseMIT

lilAvatarUtils

Install

Please install by one of the following methods.

VPM

Add my repos and add jp.lilxyzw.avatar-utils to your project.

UPM

Import the following Git URL in UPM.

https://github.com/lilxyzw/lilAvatarUtils.git

Window

Opening a window from Window/_lil/AvatarUtils, and set the avatar to display assets.

Function Operation
Sort Left click labels
Toggle visibility Right click labels
Resize Left click the edge of labels
Search Changing the fields below the labels
Filter Checking the leftmost check box

Asset properties can sometimes be edited. After changing properties, you can press Apply to apply the change, or Revert to revert to the previous value.

Textures

Textures used in the avatar. Open the foldout to see materials that reference textures, press Remove references to remove all references.

Materials

Materials used by the avatar. After changing materials, you can press Apply to replace materials. Open the foldout to see the Renderers and AnimationClips that reference textures.

Animations

Animations used by the avatar.

Renderers

Renderers in the avatar.

PhysBones

PhysBones in the avatar.

Lighting

This tab is for checking avatar lighting. You can also see what it looks like when the shader is blocked by VRChat's safety.

Utils

Name Description
Clean up Materials Remove unused properties and shader keywords from materials
Clean up AnimatorControllers Remove unused sub assets from AnimatorControllers
Remove Missing Components Remove components that have no scripts