northwood-studios/NwPluginAPI
Official server-side plugin system for SCP: Secret Laboratory game.
C#LGPL-3.0
Issues
- 4
About HP & AHP
#245 opened by MrRiverCat - 0
- 0
Cancelling Hurting event for Scp049 Recontainment
#241 opened by louis1706 - 1
Make VoiceChatMutes.LoadMutes() public
#239 opened by KarlOfDuty - 0
Make Player.ReferenceHub.serverRoles.Group public
#240 opened by KarlOfDuty - 0
[BUG] PlayerReloadWeaponEvent triggers whenever a player presses R, not when they actually reload their gun
#238 opened by KarlOfDuty - 2
- 1
The Master branch has been neglected.
#236 opened by iamalexrouse - 0
[Suggestion] Add PlayerSelectItemEvent
#234 opened by SrLicht - 0
[BUG] Cancelling PlayerInteractScp330 doesn't prevent the player to obtain a candy
#231 opened by Lufou - 2
- 0
- 0
- 1
PlayerPreauth return value not working as expected.
#191 opened by joker-119 - 2
[13.1] PlayerDamageEvent is inverted
#209 opened by SrLicht - 0
Round.IsRoundEnded does not work
#212 opened by SrLicht - 0
Setting rotation adds to rotation
#210 opened by steven4547466 - 4
- 0
- 5
No Error being thrown in PluginConfig
#202 opened by NotWaterScriptNhttp - 0
Add DamageType
#187 opened by SrLicht - 1
Unable to use StartCoroutine
#200 opened by boopxyz - 4
Threading with SetRole causes crash
#197 opened by wumtdev - 0
[BUG] PlayerThrowItem event
#199 opened by Misaka-ZeroTwo - 0
- 1
[BUG] NRE when using Player.Get(userid)
#186 opened by Misaka-ZeroTwo - 4
- 0
- 2
Previous PlayerIDs of Dedicated Server are staying in Player.PlayersIds after round restart
#164 opened by Lufou - 6
Add event for offline bans
#180 opened by KarlOfDuty - 0
Add admin to the PlayerMute/Unmute events
#185 opened by KarlOfDuty - 2
How to use PluginCommand attribute?
#189 opened by wumtdev - 1
`Warhead.Detonate()` does not work
#193 opened by steven4547466 - 0
UnregisterAllEvents does not work
#192 opened by steven4547466 - 1
Player.Rotation
#188 opened by wumtdev - 7
Sometimes, server won't heartbeat.
#179 opened by MoRanYue - 0
- 3
ICommand type is not found
#177 opened by SwiftKraft - 2
- 3
How to track players
#176 opened by paralyzable - 0
Enumeration through Facility.Doors on RoundStarted event results in CollectionWasModified exception
#174 opened by Xname7 - 0
how would you implement a simple if statement that check if a player is inside a specific Zone?
#171 opened by josqu-john - 0
pluginapi reload/list commands are not registered
#167 opened by SrLicht - 0
- 4
Cant find checkpoint doors.
#169 opened by paralyzable - 0
Add function to use or check custom keys
#165 opened by DiaoDiaoCN - 1
- 1
Scp914ProcessPlayer event does not work
#162 opened by SrLicht - 0
- 1