/DebugLibDemo

Debug library for primative drawing in MonoGame

Primary LanguageC#MIT LicenseMIT

DebugLib

Hiya !! This is a debug library created for MonoGame for the RIT course IGME 106.

Usage

This library's main use is drawing primative shapes to the screen, and has functions for some basic things like lines, rectangles, and circles.

In order to implement the library into your own projects, just copy the DebugLib.cs file to your XNA project and change the namespace statement at the top of the file to your project's namespace :]

Screenshots

Game screenshot of library in use Screenshot of many primitives