/evjs

Javascript genetic/evolutionary algorithm library

Primary LanguageTypeScript

EvJs

Advanced genetic and evolutionary algorithm library written in Javascript by notVitaliy.

Install

yarn add evjs

How To

import { EvJs } from 'evjs'

const seed = () => {
  // Seed code here
}
const fitness = () => {
  // calculate fitness score
}
const mutate = () => {
  // mutate an individuals param(s)
}
const mate = () => {
  // breed 2 individuals
}

const evjsConfig = {
  notification: 0.5 // emit 50% of the logs
}

const generationConfig = {
  size: 10,
  crossover: 0.7,
  mutation: 0.4,
  keepFittest: true,
  select: 'random',
  pair: 'tournament2',
  optimizeKey: 'Max'
}

const individualConfig = {
  fitness,
  mutate,
  mate
}

const config = Object.assign({}, evjsConfig, generationConfig, individualConfig)

const evjs = new EvJs(config)

evjs.populate(seed)
evjs.run()

Generation Configuration Parameters

interface GenerationConfig {
  size?: number
  crossover?: number
  mutation?: number
  keepFittest?: boolean
  optimizeKey?: 'Max' | 'Min'
  select: string
  selectN?: number
  pair?: string
}
Parameter Default Range/Type Description
size 250 Number Population size
crossover 0.9 [0.0, 1.0] Probability of crossover/breeding
mutation 0.2 [0.0, 1.0] Probability of mutation
iterations 100 Real Number Maximum number of iterations before finishing
keepFittest true Boolean Prevents losing the best fit between generations
optimizeKey Max [Max, Min] Optimization method to use
select N/A SelectType Generation->mutate select type to use
pair N/A SelectType Generation->breed select type to use

SelectType

Selectors Description
Tournament{N} Fittest of N random individuals
Fittest Always selects the Fittest individual
Random Randomly selects an individual

Optimizer

The optimizer specifies how to rank individuals against each other based on an arbitrary fitness score. For example, minimizing the sum of squared error for a regression curve Min would be used, as a smaller fitness score is indicative of better fit.

optimizeKey Description
Min The smaller fitness score of two individuals is best
Max The greater fitness score of two individuals is best

Selection

An algorithm can be either genetic or evolutionary depending on which selection operations are used. An algorithm is evolutionary if it only uses a Single SelectType. If both Single and Pair-wise operations are used (and if crossover is implemented) it is genetic.

Select Type Required Description
select (Single) Yes Selects a single individual for survival from a population
pair (Pair-wise) Optional Selects two individuals from a population for mating/crossover

Individual Configuration Parameters

interface IndividualConfig {
  fitness: (entity: any): number
  mutate: (entity: any): any
  mate: (mother: any, father: any): [any, any]
}
Parameter Type Description
fitness Function Calculates the fitness score of an individual
mutate Function Mutates an individual
mate Function Mates 2 individuals and returns 2 new individuals

Building

To clone, build, and test Genetic.js issue the following command:

git clone git@github.com:notvitaliy/evjs.git
Command Description
yarn Automatically install dev-dependencies
npm test Run unit tests

Contributing

Feel free to open issues and send pull-requests.