Counter-Strike: Source SDK based on leak(s) from 2018-2020 and original 2013 SDK.
Implemented:
- implemented some fixes and features from VDC (per-entiry dynamic shadow angles, Discord RPC, better env_projectedtexture behaviour, general snippets);
- added viewmodel_offset_x/y/z and removed cheat protection from viewmodel_fov.
TODO:
- Make custom shaders work (not possible right now, materialsystem blocks custom shader dll loading for valve games, like cstrike, dod, tf2 ect);
- Fix rare crashes;
- Fix teammenu command not working;
- Fix viewmodels for weapon_famas, weapon_galil and weapon_m249 (they are X reverted, viewmodel_offset_x will make them move to the right, not left);
- Attach flashlight to viewmodel;
- Implement client-side global light.
Used code from:
- https://developer.valvesoftware.com/wiki/Env_projectedtexture/fixes
- https://developer.valvesoftware.com/wiki/General_SDK_Snippets_%26_Fixes
- https://developer.valvesoftware.com/wiki/Implementing_Discord_RPC
- https://developer.valvesoftware.com/wiki/Dynamic_RTT_shadow_angles_in_Source_2007
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