_________ ____ ________ __________________ |\ _______\ |\ __\\ ______\ _________________\ | | | | | // / | | | | | | // / | | | | \|// /__ _________| | | | // / | | | | | | // / | | | | | | // / | | | | | |// / | | | | | |/ / | | | | | / | | | | | / | | | | | | | | | | | \ | | | | | \ | | | | | |\ \ | | | | | | \ \ | | | | | |\ \ \ | | | | | | \ \ \ | | | | | | \ \ \ | | | | | | \ \ \| | | | | | \ \ \ | | \|_______| \_\_______\|_______| _ __ _____ _ _ _ _ _ | |/ /|_ _|| | | || | | | | | | ' / | | | | | || | | | | | | . \ | | | |_| || |___| |_| | |_|\_\ |_| \___/ |_____|\___/ ____ _ __ __ _____ ____ / ___| / \ | \/ || ____|/ ___| | | _ / _ \ | |\/| || _| \___ \ | |_| | / ___ \ | | | || |___ ___) | \____|/_/ \_\|_| |_||_____||____/ __ __ ___ _ _____ _____ ____ \ \ / // _ \ | | | ___||___ / | _ \ \ \ /\ / /| | | || | | |_ |_ \ | | | | \ V V / | |_| || |___ | _| ___) || |_| | \_/\_/ \___/ |_____||_| |____/ |____/ 4E 6F 74 6F 72 69 6F 75 73 47 54 57 4F 62 6E 6F 78 69 6F 75 73 37 31 33 TODO:: //In order of priority Gavin: FRACT'OL Implement ZBuffer Implement projection matrices Implement clipping Implement texture shader Implement wireframe drawing into pipeline Research / implement on-the-fly conversion from 4 vert prims to tris Implement lighting effects Josh: Figure out mlx pixel img equivalent for x11 && see if its faster than XDrawPoint Catching mutiple keystrokes at same time