Anxius is a game that follows a boy trapped in the maze of his mind after going into a panic attack. Anxius comments on mental health and the struggles and stigma surrounding it in correspondence with the hackathon's request for the game to follow a civic issue.
The name "Anxius" is derived from the latin word for anxious (and is not a misspelling of anxious).
Programmed for the 2019 Kinaxis Highschool Hackathon by Sabrina Button, Kieran Sutherland, Saad Mazhar & Ryan Diec as submission from A. Y. Jackson Secondary School.
Follow this link to the repository's Github Pages page to play Anxius: https://sabrinabutton.github.io/anxius/main_game/index.html