SpriteEdit is a simple OpenGL-based sprite editor.
- Loading existing images
- Saving images
- Drawing single pixels in one of two active colours (left or right click)
- Left Click: Draw pixel in primary color
- Right Click: Draw pixel in secondary color
- Ctrl+Scroll: Zoom in and out.
Currently only Windows is supported.
Dependencies (as installed using VCPKG):
- opengl
- glew
- glfw3
- glm
- sail
- imgui
- imgui[glfw-binding]
- imgui[opengl3-glew-binding]
- spdlog
After installing the dependencies the project can be built using MSBuild/Visual Studio.
Licensed under the MIT License;