/SpriteEdit

An OpenGL-based sprite editor.

Primary LanguageC++MIT LicenseMIT

SpriteEdit

SpriteEdit is a simple OpenGL-based sprite editor.

Screenshot of the program

Features

  • Loading existing images
  • Saving images
  • Drawing single pixels in one of two active colours (left or right click)

Controls

  • Left Click: Draw pixel in primary color
  • Right Click: Draw pixel in secondary color
  • Ctrl+Scroll: Zoom in and out.

Supported platforms

Currently only Windows is supported.

Building

Dependencies (as installed using VCPKG):

  • opengl
  • glew
  • glfw3
  • glm
  • sail
  • imgui
  • imgui[glfw-binding]
  • imgui[opengl3-glew-binding]
  • spdlog

After installing the dependencies the project can be built using MSBuild/Visual Studio.

License

Licensed under the MIT License;