SendScreen sends a portion of your MAC (OSX) screen someplace via OSC. Currently how big a window it sends, and where it sends it is HARD CODED into the application. Yes, I feel very bad about this. Almost fixed... Image is sent as a raw binary array, one ROW at a time of the format: uint16 width, height // row 0, ... row height-1 uint32 pack(red:8, green:8, blue:8, alpha:8) x width // per row Usage: Position the window over area to be echo'd to OSC Note: Window size, destination IP address and OSC /path are all HARD CODED Keys: C - Continuous Mode S - Snapshot Mode (space sends a snapshot) I - interpolation mode for scaling down (N=Nearest Neighbor) ARROWS - will scootch capture window one pixel in any direction // Future -- OSC output info should be enterable Capture size may be an even multiple of output size (+ / - )