nukadelic's Stars
facebookresearch/segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
Stability-AI/stablediffusion
High-Resolution Image Synthesis with Latent Diffusion Models
lllyasviel/ControlNet
Let us control diffusion models!
Mikubill/sd-webui-controlnet
WebUI extension for ControlNet
camenduru/stable-diffusion-webui-colab
stable diffusion webui colab
kohya-ss/sd-scripts
AssetRipper/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
Cysharp/MagicOnion
Unified Realtime/API framework for .NET platform and Unity.
SciSharp/TensorFlow.NET
.NET Standard bindings for Google's TensorFlow for developing, training and deploying Machine Learning models in C# and F#.
FreyaHolmer/Mathfs
Expanded Math Functionality for Unity
haoheliu/AudioLDM
AudioLDM: Generate speech, sound effects, music and beyond, with text.
civitai/sd_civitai_extension
All of the Civitai models inside Automatic 1111 Stable Diffusion Web UI
isl-org/ZoeDepth
Metric depth estimation from a single image
kohya-ss/sd-webui-additional-networks
dunbar12138/pix2pix3D
pix2pix3D: Generating 3D Objects from 2D User Inputs
jexom/sd-webui-depth-lib
Depth map library for use with the Control Net extension for Automatic1111/stable-diffusion-webui
kabachuha/sd-webui-text2video
Auto1111 extension implementing text2video diffusion models (like ModelScope or VideoCrafter) using only Auto1111 webui dependencies
s9roll7/ebsynth_utility
AUTOMATIC1111 UI extension for creating videos using img2img and ebsynth.
alelievr/Mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Unity-Technologies/com.unity.perception
Perception toolkit for sim2real training and validation in Unity
TwoTailsGames/Unity-Built-in-Shaders
Unity Built in Shaders
sugi-cho/Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
mob-sakai/UpmGitExtension
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
fishslot/video_loopback_for_webui
bbc-mc/sdweb-merge-block-weighted-gui
Merge models with separate rate for each 25 U-Net block (input, middle, output). Extension for Stable Diffusion UI by AUTOMATIC1111
vefalun/HTNet
HTFormer: Human Topology Aware Transformer for 3D Human Pose Estimation
AKGWSB/FFTConvolutionBloom
Bloom using FFT to accelerate convolution, with Unity URP
s9lucas/URP-Equirectangular-Camera
Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)
dsymbol/stable-diffusion-webui-colab
A colab version of the AUTOMATIC1111 stable-diffusion-webui repository
cj-mills/End-to-End-In-Game-Style-Transfer-Tutorial
This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library.