nulld's Stars
Kode/Kinc
Modern low level game library and hardware abstraction.
nektra/AVRecorderTool
DirectX video recording and frames per second counter
antonpup/Dota2GSI
A C# library to interface with the Game State Integration found in Dota 2.
haxenme/nme
A cross-platform native backend for Haxe projects
charmdev/extension-iap
Support for In-App Purchase
hxdefold/hxdefold
Haxe/Lua externs for Defold game engine
pruttned/owl-bt
owl-bt is editor for Behavior trees. It has been inspired by Unreal engine behavior trees in a way, that it supports special node items like decorators and services. This makes trees smaller and much more readable.
VerbalExpressions/HaxeVerbalExpressions
Verbal Expressions for Haxe
hughsando/HaxeSummit2017
AdrianV/zlender
carsonmcdonald/HTTP-Live-Video-Stream-Segmenter-and-Distributor
Segments live video streams based on the Apple HTTP Live Streaming protocol and pushes the resulting files to various locations.
sergey-miryanov/ExtensionsPack
Extensions pack for Haxe/NME
zweimal/HxNdll
NDLL creation utility for both ends (Haxe and C++)
RealyUniqueName/StablexUI
UI engine for Haxe OpenFL designed to give as much freedom as possible in customizing UI
delahee/volute
This my own haxe library to make procedural graphics
massive-oss/mloader
A cross platform Haxe library for loading resources with utilities for queueing and caching requests. Supports AVM2, JavaScript, Neko and C++.
massive-oss/mconsole
A cross platform Haxe implementation of the WebKit console API supporting logging, debugging and profiling. Currently supports AVM2, JavaScript and Neko.
elsassph/nme-tilelayer
Lightweight wrapper over NME's powerful but lowlevel 'drawTiles', with bitmap-based fallback for Flash.