A lightweight bingo game which utilizes websockets to allow for multiplayer.
git clone
the repo andcd
to the directorynpm install
- Insert vars for
.env
. You'll needMAILGUN_API_KEY
andEMAIL_DOMAIN
. node app.js
- Open
localhost:3000
in your browser - ???
- Profit
- Enter Name to generate player and board (Start Game)
- Create a Canvas/ 5x5 Board
- Test Canvas/Board
- Create Random Numbers for the board
- Create Random Numbers outside of board, on a timer
- Validate Player's matching input/number
- Winner Sequence
- (optional) send winner's reciept to email
- Multiplayer Socket.io
- (Stretch) Save player's name to Game Room?
- (Stretch) Game Room limits amount of players
- (Stretch) Control Sound & Effects
- (Stretch) Player Host (Host Holds all the privileges)
- (Stretch) Generate Random Board Color
- (Stretch) Create Board Size (ie; 4x4, 5x5, 6x6, etc.)
- sree-chikati - Front/backend
- benchan777 - Backend & MVP (minimum viable product)
- CptnReef - Backend