/FrequencyStation

Monorepo of all the code necessary to create the Frequency Station Interaction for Sherlocked's new Escape Room

Primary LanguageTypeScript

Sherlocked Frequency Station

This is one of the interactions I made for Sherlocked's new adventure; The Alchemist. Read SETUP.md to learn how it should be setup before use.

You're able to find three symbols to solve a puzzle later on.

Development

  1. In client-oscilloscope you find the sound generation engine
  2. In server-node you'll find a websocket server that passes messages from the magnetoscope to the sound generation engine
  3. in client-pi you find the magnetoscope, it runs on a Raspberry Pi