A text-based narrative game. Runs on a custom data structure for rendering linked nodes with text and options. Includes an image gallery, a basic audio system, file I/O for game saves, and a tile-based map of the branching node structure for rendering save file paths.
Currently working on porting the game structure over to Electron + Svelte + Typescript.
View the game on Steam at https://store.steampowered.com/app/1674260/Keeper_of_the_Labyrinth/
See more about the game on my website at https://nymphofthevales.com/labyrinth/
Currently in development. Everything published in this repository is ALL RIGHTS RESERVED. Thanks!