Rapid Fire: Command: /oa Rapid Description: Rapid Fire arrows shot by player Explode on contact with none LivingEntity. Permission: oddarrow.oa.rapid Remote Explosions: Command: /oa Remote Description: Remote explode arrows. Explode With /boom Command. Allows the placement of many Remote detonator "mines". all arrows placed by player will explode when player types "/boom" Permission: oddarrow.oa.remote Create Light: Command: /oa Light Description: The block the arrow lands in will be set to GlowStone. This will create a "Light" of one GlowStone block. Permission: oddarrow.oa.light Replace: Material Command: /oa Replace Description: Non air blocks will be Replace Where the arrows shot by player lands. Blocks will be replace with the set Material. Permission: oddarrow.oa.replace Command: /oa Replace <Material> Description: Sets the Material to use in Replace / Create mode. example: /oa Replace stone -Will replace all block in a 2 block radius to stone wherever the arrow hits. Permission: oddarrow.oa.Material.<BlockString> Create: Material Command: /oa Create Description: When the arrows shot by player lands. The Air/Lava/Water block the arrow is in will be replace with the set Material. example: /oa Create stone -Will create one block of stone wherever arrow lands. Permission: oddarrow.oa.create Command: /oa Create <Material> Description: Sets the Material to use in Replace / Create mode. Permission: oddarrow.oa.Material.<BlockString> Topsoil removal: Command: /oa Topsoil Description: When the arrows shot by player lands. the created explosion will Explode just Dirt/Sand/etc... leaving stone untouched. Permission: oddarrow.oa.topsoil Lightning strike: Command: /oa Lightning Description: Strike Lightning where arrow lands on none LivingEntity. Permission: oddarrow.oa.lightning Bridges: Command: /oa Bridges Description: Construct a 1 stone path form player to where arrow lands. Permission: oddarrow.oa.bridges Mob Spawner: (By Request) Command: /oa Mob Description: if server allows Monsters then will spawn skeleton, if server allows animals then cow will be spawned. Permission: oddarrow.oa.mobs Measuring Tape: Description: Prints out the distance arrow landed form player. Permission: oddarrow.oa.mtape Random Chests: (By Request) Description: Spawns a random chest at the location of the arrow hit with dungeon like contents. Permission: oddarrow.oa.chests Off: Command: /oa Off Description: turn off OddArrows Permission: oddarrow.oa Remove: Command: /oar Description: Remove your player from OddArrows Permission: oddarrow.oa Command: /boom Description: Used for Remote explode arrows Permission: oddarrow.oa.boom Crate Location: Command: /oa loc <Size> Description: Adds a Odd location if UseLocations=true in OddArrow.properties, where <size> is the radius in block from your current position. Permission: oddarrow.loc Features: Internal tests tell when arrow is on ground, allows arrows to explode. Using Fixed ProjectileHitEvent. Construct Bridges. Remote detonator "mines" Create / replace blocks. Build in Create mode. Quickly clear topsoil from stone. Fun zones! (aka player are limited to this zone)+V0.4! Working on: More arrows! Using player inventory for Create mode