How to apply rotation to collision objects
Vikms95 opened this issue · 0 comments
Vikms95 commented
Hi there! I’m bumping this to know if there is any chance to apply rotation to the bounding boxes of the objects to collide? Right now I have the boxes like this ( they are the orange boxes, while the white ones are the actual Three meshes):
How can I apply rotation? On the createBox method there is no rotation parameter. Thanks in advance.