###Introduction A-maze-ing is the first experimental mini project of Playable Prints, a project by Jono Sandilands and part of a New Talent Residency at The Watershed / Pervasive Media Studio, Bristol, UK.
Amazing will be housed in a board game style box, running on an iPad with the intention to look like a retro game until picked up and played. The maze generates a new path each new game.
####Tutorials A maze style game was initially chosen as a starting point to learn Unity and therfore mainly derives from these tutorials:
- Roll-a-ball Official Unity tutorial
- Creating a maze generator Flat Tutorials
####Control The game should be built to iOS to play, it requires use of the accelerometer to control the player/ball.
For testing in game view you can use Unity Remote 4.
Shake device to reset.
####Feature ideas
- Timer add countdown to create immediacy
- Style give the game a better look
- Collect bonus elements to collect to make more interesting