Simple game engine for physics simulation. Used Box2D physics engine http://box2d.org/ Modern OpenGL is using for grafics render. Qt for interface and other useful stuff. Steps for building Box2D: 1. cd Box2D 2. qmake 3. make Static library will be placed in Box2D/lib. Steps for building game: 1. qmake 2. make Run with: ./qbox2d If you have windows, install Ogg codecs from here http://xiph.org/dshow/downloads/