openai/multiagent-particle-envs

Could someone provide a scenario when landmark is movable?

zddkjmuner opened this issue · 3 comments

Seems like all landmarks in scenarios are unmovable. Wondering if someone can provide a case when they are movable?

I have the exactly same problem. When running any interactive.py scenario, the rendering window is there, but the circles (objects) in that window is not moving, although log is still running in the console.

Have you solved the problem?Can you tell me how do I change the landmark from stationary to random walk?

One way to find out might be to trace through the code and paying attention to the agent.movable property. It exists in a couple of the envs. Then trace through and see how the entity is moved. An entity is not dissimilar to an agent as defined in core.py