A SaltyNX plugin for adding features to the training mode.
Built releases can be found here.
Toggles are changed with taunts, with the following functionality:
- Up taunt: Hitbox Visualization
- Down taunt: Force CPU Options
- Side taunt: Force CPU DI
Hitbox visualization is toggled on or off with up taunt. Currently, hitboxes and grabboxes are supported.
CPUs will mash airdodge on the first frame out of hitstun.
CPUs will also shield quickly if they are hit and remain grounded.
CPUs will mash jump on the first frame out of hitstun.
CPUs will mash an attack on the first frame out of hitstun and when landing. Attacks can be chosen with side taunt while on this toggle, and include:
- All aerials, followed by all specials
CPUs will mash an aerial or grounded option on the first frame out of hitstun and when landing. The aerial options include:
- Airdodge, jump, all aerials, all specials
The grounded options include:
- Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls
CPUs will hold a shield that does not deteriorate over time or by damage.
CPUs will hold a normal shield.
CPUs will perform a random ledge option. Specific ledge options can be chosen with side taunt while this toggle is active, and include:
- Normal, roll, jump, and attack getups
CPUs DI in the direction specified by the taunt text.
CPUs DI randomly in or away.
Requires DEVKITPRO in path.
git clone https://github.com/jugeeya/UltimateTrainingModpack.git
cd UltimateTrainingModpack/
make