Pinned Repositories
SharpQuake
SharpQuake is a GLQuake reimplementation in C# using the OpenTK library
Cities2Modding
Info dump / guides for Cities Skylines 2 modding.
LcfSharp
Read and write RPG Maker 2000/03 LCF files
LibBSP
C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
LiteDbExplorer
MonoGame.WpfControl
Wpf interop code to host MonoGame controls inside WPF windows
RmSharp
A C# library to decode ruby marshal data.
SAM
SAM (Skylines Auxiliary Methods) is a Cities Skylines 2 modding framework/class library
SharpQ3
.NET source port of Quake 3 *wip*
SharpQuakeEvolved
A 'cleaned' up and modified SharpQuake engine *WIP*
optimus-code's Repositories
optimus-code/Cities2Modding
Info dump / guides for Cities Skylines 2 modding.
optimus-code/SharpQ3
.NET source port of Quake 3 *wip*
optimus-code/SharpQuakeEvolved
A 'cleaned' up and modified SharpQuake engine *WIP*
optimus-code/SAM
SAM (Skylines Auxiliary Methods) is a Cities Skylines 2 modding framework/class library
optimus-code/MonoGame.WpfControl
Wpf interop code to host MonoGame controls inside WPF windows
optimus-code/LibBSP
C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
optimus-code/LiteDbExplorer
optimus-code/nemiro.oauth.dll
Nemiro.OAuth is a class library for authorization via OAuth protocol in .NET Framework
optimus-code/RandomCityNames-Content
Content for the RandomCityNames mod for Cities Skylines
optimus-code/Sharp317
For educational purposes, this is a port of the RSPS 317 server base Devolution, compatible with Rs317.Sharp C# Client..
optimus-code/Amnesia64
64-bit Windows port of Amnesia:TDD
optimus-code/CSBlankRoadBuilder
optimus-code/DeadMETAL
Standalone game based on the fhDOOM source
optimus-code/ImageOverlay2
optimus-code/LcfSharp
Read and write RPG Maker 2000/03 LCF files
optimus-code/RmSharp
A C# library to decode ruby marshal data.
optimus-code/CK3MapGen
optimus-code/CS2-NetworkEditor
Utility mod for Cities: Skylines 2 that allows you to tweak values for your networks (edges and nodes).
optimus-code/desktopbootstrap
The most popular HTML, CSS, and JavaScript framework for developing responsive, mobile first projects on the web.
optimus-code/IronMach
From-scratch C# game engine inspired by idtech game engines.
optimus-code/liblcf
Library to handle RPG Maker 2000/2003 and EasyRPG projects
optimus-code/LiteDbExplorer-.NET8
Viewer and editor for [LiteDB](https://github.com/mbdavid/LiteDB) v4 databases.
optimus-code/markdown-progress
Progress bars for markdown
optimus-code/MonoGame
One framework for creating powerful cross-platform games.
optimus-code/physfs
UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. Please do not submit issues or pull requests here! Official website:
optimus-code/Q2Sharp
C# .NET port of Jake2 a Java port of the Quake2 engine.
optimus-code/Quake2Sharp
Quake 2 C# port.
optimus-code/RM2k2XP
Tools for converting RPG Maker 2000/2003 resources to RPG Maker XP format.
optimus-code/RxSharp
C# Library for reading/writing rxdata
optimus-code/Tilecon
Old RPG Maker tilesets to MV