Pinned Repositories
auto_props
A macro for implementing properties, optionally with builder pattern or other useful methods, for the lazy.w
Chunky
Chunky. A simple program to chunk down images.
derive_display
An attribute to derive display implementation based on other implementations, like ToToken
highroller
A static runtime-unique rolling index for your simple runtime-UID needs
include_proc_macro
A simple shorthand for including proc-macro source files in the module tree for IDEs or other similar purposes
mayhaps
Rust macros for uncertain times
odebug
Rust debug helpers and QoL shorthands
ohelpers_proc_macros
A collection of miscellaneous helpers, shorthands and common useful bits for rust proc macros
str_extensions
Useful extension methods for strings in Rust, carefully benchmarked and extensively configurable by feature flags to minimise its footprint.
Talesmith
[Inactive] A proof-of-concept authoring/writing/worldbuilding organizer application created with Godot
orgrinrt's Repositories
orgrinrt/auto_props
A macro for implementing properties, optionally with builder pattern or other useful methods, for the lazy.w
orgrinrt/derive_display
An attribute to derive display implementation based on other implementations, like ToToken
orgrinrt/highroller
A static runtime-unique rolling index for your simple runtime-UID needs
orgrinrt/include_proc_macro
A simple shorthand for including proc-macro source files in the module tree for IDEs or other similar purposes
orgrinrt/mayhaps
Rust macros for uncertain times
orgrinrt/odebug
Rust debug helpers and QoL shorthands
orgrinrt/ohelpers_proc_macros
A collection of miscellaneous helpers, shorthands and common useful bits for rust proc macros
orgrinrt/str_extensions
Useful extension methods for strings in Rust, carefully benchmarked and extensively configurable by feature flags to minimise its footprint.
orgrinrt/word_bounds
Word bound detection with flexible rule-based approach and varying implementations to choose from
orgrinrt/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
orgrinrt/basis_universal
Basis Universal GPU Texture Codec
orgrinrt/build2
build2 build system
orgrinrt/egui-catppuccin
📁 Soothing pastel theme for egui
orgrinrt/cicd
Reusable github actions and workflows
orgrinrt/dfcaverns
Replicating Dwarf Fortress' underground flora in Minetest
orgrinrt/docker-minetest
orgrinrt/flecs
A fast entity component system (ECS) for C & C++
orgrinrt/godot-cpp
C++ bindings for the Godot script API
orgrinrt/godot-git-plugin
Git implementation of the VCS interface in Godot
orgrinrt/gperftools
Main gperftools repository
orgrinrt/JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
orgrinrt/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
orgrinrt/nameof
A header only C++ library provides nameof() macro to obtain the std::string name of a variable, type, or member. It works like nameof() in C#
orgrinrt/nanosort
Fast comparison-based sort algorithm
orgrinrt/orgrinrt
orgrinrt/sentencepiece
Unsupervised text tokenizer for Neural Network-based text generation.
orgrinrt/spdlog
Fast C++ logging library.
orgrinrt/stoml_fork
(Fork) Simple TOML parser for Bash
orgrinrt/tundrabuild
Tundra is a code build system that tries to be accurate and fast for incremental builds
orgrinrt/vprop
Simple virtual property macros for cpp (clang & msvc)