Text-Based interactive dungeon game "left path" or "right path" based adventure will be implemented using a binary search tree The user works his or her way down to the leaf nodes (may or may not have equivilent lengths) at each stop in the road, which will be repressented by nodes, the user has to complete a task or answer a question correctly to move on and pick left or right. There will a health-based system where answering a question wrong will lose you health or some other measure of points take file input in order to read in the questions, answers, and hints for each question
The goal of this game is to get to your home while achieving the highest amount of points possible.Depending on the difficutly you chose your path home may be more rigorous. In every adventure you will be given various tasks to complete, all of which have an easy option,medium option and a hard option. If you take the easy way on any given task, you will not lose any health when completing the task but will not gain any points. Each instance will be a yes or no choice as to whether or not you'd like to attempt the task, and points/health will be updated accordingly. At any point in the game you may stop to check the status of your character, change the weapon they are weilding, and much more as represented by the main menu. Each task will give you a choice of as to whether or not you'd like to attempt the task, and points/health will be updated accordingly. At any point in the game you may stop to check the status of your character, change the weapon they are weilding, and much more as represented by the main menu. That is all the information i have for your, this help window is always available under the Help tab in the main menu.
To run the program, download the adventure time file and run in any program with "GNU GCC Compiler". It should run in any operating system.