please see index.html
//use for development
var add_request_data_to = function (requests, start, end, name)
{
var request_data =
{
start: start,
end : end,
name : name
};
requests.push(request_data);
};
var params_webgl = {};
//optional. id for canvas, default - 'canvas'
params_webgl["id"] = "game_content";
//required.
params_webgl["width"] = 800;
//required.
params_webgl["height"] = '600px';
//optional. default - true
params_webgl["disable_context_menu"] = true;
// required.
// ATTENTION: should be unique for each build.
// Need for check different versions in cache.
// I use timestamp when file uploaded to server.
params_webgl["package_version"] = 1;
//required.
params_webgl["url_data"] = 'example/websockets_example.datagz';
//required.
params_webgl["url_mem"] = 'example/websockets_example.memgz';
//required.
params_webgl["url_bin"] = 'example/websockets_example.jsgz';
//optional. default - 256 mb
params_webgl["memory"] = 512 * 1024 * 1024;
//optional. default - false. enable/disable verbose logging
params_webgl["verbose"] = true;
//optional. default - true. enable/disable caching. set true in production
params_webgl["cache_enabled"] = false;
//optional. default - true
params_webgl["need_decompress"] = true;
//optional. default - true
params_webgl["show_preloader"] = true;
var requests_data = [];
//got it from UnityLoader.js . Just try search ".unity3d" in your UnityLoader.js
add_request_data_to(requests_data, 0, 92265, "/data.unity3d");
add_request_data_to(requests_data, 92265, 92284, "/methods_pointedto_by_uievents.xml");
add_request_data_to(requests_data, 92284, 1268276, "/Il2CppData/Metadata/global-metadata.dat");
add_request_data_to(requests_data, 1268276, 2763576, "/Resources/unity_default_resources");
add_request_data_to(requests_data, 2763576, 2791202, "/Managed/mono/2.0/machine.config");
params_webgl["requests_data"] = requests_data;
try
{
unityloaderlite.embedWebGL(params_webgl);
}
catch(e)
{
console.log(e);
}
#License and copyright
unityloader is copyrighted free software made available under the terms of either the MIT.
Copyright: © 2015-16 by Gregory Tkach.