A simple 3D engine from scratch to play around (in Haskell with fltkhs). This is taken from a video series from javidx9 (https://www.youtube.com/channel/UC-yuWVUplUJZvieEligKBkA) taken from this (and following) videos: https://youtu.be/ih20l3pJoeU
The repository from the series (in C++) can be found here: https://github.com/OneLoneCoder/videos
To build execute:
> git clone http://github.com/oswald2/Engine3D
> stack build --flag fltkhs:bundled
> stack exec Part1
> stack exec Part2_Cube
> stack exec Part2