otakumisaka's Stars
nju-cse-flyers/nju-cse-flyers.github.io
Official site of NJU-CSE-Flyers
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
mchenwang/MSRenderer
🌈Miawu's Software Renderer by C++
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
NJUCG/Moer
Research Oriented Physically Based Renderer
liupeining/Games_101
Welcome to the Games_101 repository, a comprehensive collection of assignments from the Games101 course. This repository contains detailed code annotations, clarifications on common pitfalls, and showcases of expected results.
soloice/Matrix_Derivatives
This is a note on matrix derivatives and described my own experience in detail. Hope you'll like it.
ultraembedded/riscv-linux-boot
Trivial RISC-V Linux binary bootloader
jiangxincode/calculator
一个简单的计算器,C+GTK
NJU-ProjectN/ics-pa-gitbook
izackwu/TeachYourselfCS-CN
TeachYourselfCS 的中文翻译 | A Chinese translation of TeachYourselfCS