ozantekce
I am a Game Developer. I have six years of programming experience, two of which are in game development with Unity. I actively use Java, C#, C, and PHP.
Antalya
Pinned Repositories
3DSoccerGame
Algorithms
AngryBlockClone
BlockPrinter
Color-Bump-Clone
Elemental-Defense
GameProgramingProject
https://ozantekce.itch.io/platform
LeetCode
ObjectPoolManager
Snake
Unity Snake Game
ozantekce's Repositories
ozantekce/Algorithms
ozantekce/GameProgramingProject
https://ozantekce.itch.io/platform
ozantekce/C-Data-Structures
ozantekce/Chess
Java Chess Game
ozantekce/naming-convention
Templates for naming convention - TSQL, JavaScript, C#, R, Python, Powershell
ozantekce/Otsu_
ozantekce/Standard-Assets-Characters
Unity Standard Asset Controllers
ozantekce/TetrisClone
Tetris Clone game
ozantekce/unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
ozantekce/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
ozantekce/Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#