kahoot-js-game

For the realization of the game, we have taken as a reference the following Github repository with many interesting questions about JavaScript

https://github.com/lydiahallie/javascript-questions


2. What's the output?
for (var i = 0; i < 3; i++) {
  setTimeout(() => console.log(i), 1);
}

for (let i = 0; i < 3; i++) {
  setTimeout(() => console.log(i), 1);
}
  • A: 0 1 2 and 0 1 2
  • B: 0 1 2 and 3 3 3
  • C: 3 3 3 and 0 1 2
Answer

Answer: C

Because of the event queue in JavaScript, the setTimeout callback function is called after the loop has been executed. Since the variable i in the first loop was declared using the var keyword, this value was global. During the loop, we incremented the value of i by 1 each time, using the unary operator ++. By the time the setTimeout callback function was invoked, i was equal to 3 in the first example.

In the second loop, the variable i was declared using the let keyword: variables declared with the let (and const) keyword are block-scoped (a block is anything between { }). During each iteration, i will have a new value, and each value is scoped inside the loop.


5. Which one is true?
const bird = {
  size: 'small',
};

const mouse = {
  name: 'Mickey',
  small: true,
};
  • A: mouse.bird.size is not valid
  • B: mouse[bird.size] is not valid
  • C: mouse[bird["size"]] is not valid
  • D: All of them are valid
Answer

Answer: A

In JavaScript, all object keys are strings (unless it's a Symbol). Even though we might not type them as strings, they are always converted into strings under the hood.

JavaScript interprets (or unboxes) statements. When we use bracket notation, it sees the first opening bracket [ and keeps going until it finds the closing bracket ]. Only then, it will evaluate the statement.

mouse[bird.size]: First it evaluates bird.size, which is "small". mouse["small"] returns true

However, with dot notation, this doesn't happen. mouse does not have a key called bird, which means that mouse.bird is undefined. Then, we ask for the size using dot notation: mouse.bird.size. Since mouse.bird is undefined, we're actually asking undefined.size. This isn't valid, and will throw an error similar to Cannot read property "size" of undefined.


15. What's the output?
function sum(a, b) {
  return a + b;
}

sum(1, '2');
  • A: NaN
  • B: TypeError
  • C: "12"
  • D: 3
Answer

Answer: C

JavaScript is a dynamically typed language: we don't specify what types certain variables are. Values can automatically be converted into another type without you knowing, which is called implicit type coercion. Coercion is converting from one type into another.

In this example, JavaScript converts the number 1 into a string, in order for the function to make sense and return a value. During the addition of a numeric type (1) and a string type ('2'), the number is treated as a string. We can concatenate strings like "Hello" + "World", so what's happening here is "1" + "2" which returns "12".


16. What's the output?
let number = 0;
console.log(number++);
console.log(++number);
console.log(number);
  • A: 1 1 2
  • B: 1 2 2
  • C: 0 2 2
  • D: 0 1 2
Answer

Answer: C

The postfix unary operator ++:

  1. Returns the value (this returns 0)
  2. Increments the value (number is now 1)

The prefix unary operator ++:

  1. Increments the value (number is now 2)
  2. Returns the value (this returns 2)

This returns 0 2 2.


24. What's the output?
const obj = { 1: 'a', 2: 'b', 3: 'c' };
const set = new Set([1, 2, 3, 4, 5]);

obj.hasOwnProperty('1');
obj.hasOwnProperty(1);
set.has('1');
set.has(1);
  • A: false true false true
  • B: false true true true
  • C: true true false true
  • D: true true true true
Answer

Answer: C

All object keys (excluding Symbols) are strings under the hood, even if you don't type it yourself as a string. This is why obj.hasOwnProperty('1') also returns true.

It doesn't work that way for a set. There is no '1' in our set: set.has('1') returns false. It has the numeric type 1, set.has(1) returns true.


40. What's the output?
[[0, 1], [2, 3]].reduce(
  (acc, cur) => {
    return acc.concat(cur);
  },
  [1, 2],
);
  • A: [0, 1, 2, 3, 1, 2]
  • B: [6, 1, 2]
  • C: [1, 2, 0, 1, 2, 3]
  • D: [1, 2, 6]
Answer

Answer: C

[1, 2] is our initial value. This is the value we start with, and the value of the very first acc. During the first round, acc is [1,2], and cur is [0, 1]. We concatenate them, which results in [1, 2, 0, 1].

Then, [1, 2, 0, 1] is acc and [2, 3] is cur. We concatenate them, and get [1, 2, 0, 1, 2, 3]


41. What's the output?
!!null;
!!'';
!!1;
  • A: false true false
  • B: false false true
  • C: false true true
  • D: true true false
Answer

Answer: B

null is falsy. !null returns true. !true returns false.

"" is falsy. !"" returns true. !true returns false.

1 is truthy. !1 returns false. !false returns true.


45. What does this return?
const firstPromise = new Promise((res, rej) => {
  setTimeout(res, 500, 'one');
});

const secondPromise = new Promise((res, rej) => {
  setTimeout(res, 100, 'two');
});

Promise.race([firstPromise, secondPromise]).then(res => console.log(res));
  • A: "one"
  • B: "two"
  • C: "two" "one"
  • D: "one" "two"
Answer

Answer: B

When we pass multiple promises to the Promise.race method, it resolves/rejects the first promise that resolves/rejects. To the setTimeout method, we pass a timer: 500ms for the first promise (firstPromise), and 100ms for the second promise (secondPromise). This means that the secondPromise resolves first with the value of 'two'. res now holds the value of 'two', which gets logged.


56. What's the output?
const set = new Set([1, 1, 2, 3, 4]);

console.log(set);
  • A: [1, 1, 2, 3, 4]
  • B: [1, 2, 3, 4]
  • C: {1, 1, 2, 3, 4}
  • D: {1, 2, 3, 4}
Answer

Answer: D

The Set object is a collection of unique values: a value can only occur once in a set.

We passed the iterable [1, 1, 2, 3, 4] with a duplicate value 1. Since we cannot have two of the same values in a set, one of them is removed. This results in {1, 2, 3, 4}.


108. Which of these methods modifies the original array?
const emojis = ['✨', '🥑', '😍'];

emojis.map(x => x + '✨');
emojis.filter(x => x !== '🥑');
emojis.find(x => x !== '🥑');
emojis.reduce((acc, cur) => acc + '✨');
emojis.slice(1, 2, '✨');
emojis.splice(1, 2, '✨');
  • A: All of them
  • B: map reduce slice splice
  • C: map slice splice
  • D: splice
Answer

Answer: D

With splice method, we modify the original array by deleting, replacing or adding elements. In this case, we removed 2 items from index 1 (we removed '🥑' and '😍') and added the ✨ emoji instead.

map, filter and slice return a new array, find returns an element, and reduce returns a reduced value.