three-learn-shaders


WIP:

This repo should augment a tutorial about THREE.ShaderMaterial.

TODO:

  1. full screen quad
  2. full screen quad read texture
  3. transformed quad
  4. transformed quad mesh basic material
  5. sphere and cube normals
  6. sphere and cube blinn
  7. sphere and cube phong
  8. sphere and cube cubemap, fresnel
  9. sphere displacement

look into having a branch with each step