Battleships Description
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Two player game
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Each player has two 10x10 grids: tracking-grid and home-grid.
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1 ship x length 2 units
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2 ships x length 3 units
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1 ship x length 4 units
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1 ship x length 5 units
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Each player places 10 ships, of various length, on their home grid.
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The tracking grid is used for recording the shots you've taken.
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Can't hit same spot more than once
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Ships can't touch
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The game begins with calling out a target cell of the opponent's grid.
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If hit, you get to go again
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the board declares if ship is hit, missed, or sunk. -->
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A miss is marked with a 0 on the tracking grid. A hit is marked with a 1 on the tracking grid.
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If a ship is hit in all its cells, it is sunk.
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You cannot cheat.
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First player to sink opponent's fleet wins. Game finishes.
Ship pseudo-code
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locations { A1: :ship, A2: :ship, A3: :hit}
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hit locations.each {|location, status| status = :hit if location.targeted?}