/Bannerlord.DynamicTroop

Revolutionise your Mount & Blade II: Bannerlord experience with our mod! Introducing a dynamic troop equipment system where your army's gear is drawn from battlefield loot and managed armouries, increasing realism and strategic depth.

Primary LanguageC#MIT LicenseMIT

Bannerlord.DynamicTroop

Description

Embark on a more immersive and strategic journey in Mount & Blade II: Bannerlord with the Dynamic Troop Equipment System mod. This innovative modification changes the way your troops equip for battle, making every victory more rewarding and every decision more impactful.

Key Features:

  1. Integrated Armoury: Troops now have access to a dynamic army armoury. By defeating or incapacitating enemy soldiers (except hero units), a complete set of the fallen enemy's equipment will be added to your armoury upon victory.

  2. Realistic equipment upgrades: Troops no longer magically receive new equipment when they level up. Instead, they will select appropriate equipment from their armoury.

  3. Strategic Equipment Selection: Soldiers will prioritise equipment based on their level and the value of the item. Weapon selection is limited to the types traditionally wielded by their respective unit types (e.g. one-handed staffs, two-handed swords, throwing axes). If no suitable weapons are available, a random melee weapon will be selected.

  4. Equipment Recovery: Even if your troops are killed in battle, their equipment can be recovered if you emerge victorious.

  5. Standard Loot System Unaffected: You'll still receive loot according to the original game mechanics, which can be considered loot from the enemy armoury.

  6. Player-centric equipment system: This dynamic equipment system will only affect player troops and will not affect NPC units, including family NPCs.

  7. New recruit equipment: When you recruit new soldiers, their starter equipment is automatically added to your armoury (including multiple sets if available).

  8. Armory Management: Access and manage your armory from the town menus. Note: Crafting equipment may be subject to bugs.

More information:

  1. Compatibility: The mod is compatible with other mods that do not introduce new equipment types.

  2. Open Source: Access the mod's source code on GitHub: GitHub repository link.

  3. Recommended Launcher: Use the BUTR launcher for optimal performance.


Future update plans for the Dynamic Troop Equipment System Mod.

1. Bug fixes:**.

  • Continued efforts to identify and fix existing bugs in the mod for a smoother gameplay experience.

2. Detailed Loot Acquisition Improvements:**.

  • Horses and horse armour that are killed or flee in battle are no longer recoverable.
  • Broken shields will no longer be collected.
  • Armour that takes a fatal or critical hit may not be salvageable.
  • Realistic arrow and bullet usage in combat.
  • When recruiting mercenaries, their equipment will be available (or they will always use their own equipment).
  • When recruiting, only one set of armour is added at first, then identical types of equipment from different sets are combined in the armoury.

3. Detailed improvements to soldier equipment selection:**.

  • Allocation of surplus shields to unshielded troops with one-handed weapons and available equipment slots.
  • Allocation of surplus throwing weapons to melee troops with available slots.
  • Allocate surplus arrows to ranged units with available slots.
  • Equip troops with available slots and no two-handed/poly-armed weapons from the surplus of such weapons.
  • Prioritise cavalry for weapons suitable for lance charges.
  • Give more consideration to the original equipment characteristics of soldiers, such as bonuses against shields or spear bracing capabilities.

Long term goals:**.

  • Extend the functionality of the mod to all NPC troops, fully integrating the dynamic equipment system throughout the game.