##Overlap2dRuntime
The Overlap2dRuntime provides functionality to load, manipulate and render scenes generated by Overlap2D.
##Setup
The normal way: For existing project, just add this line to dependencies of your core project in main build.gradle file
compile "com.underwaterapps.overlap2druntime:overlap2d-runtime-libgdx:[version]"
Or, if creating new prohect, why not use libGDX setup app? Here are the instructions: http://overlap2d.com/overlap2d-is-just-one-checkbox-away-with-libgdx-official-setup-app/
##Spine
Spine animations are now optional. You must download spine libgdx runtime and include it in your project. If you don't have spine runtime SpineActors will not be created and used by overlap2druntime.
##Note
Please note that Overlap2D is in development and this runtime is for test purposes. While sources might stay same, architecture will definitely change. Also you can try to write your own runtime based on this.